• pet the cat, walk the dog@lemmy.world
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    28 days ago

    Remarkable how Diablo is the first thing that comes to mind whenever Tetris-style inventory is mentioned.

    Also, Diablo taught me to not take two trips when bringing in six bags of groceries.

    • ulterno@programming.dev
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      26 days ago

      Also, Diablo taught me to not take two trips when bringing in six bags of groceries.

      How so?
      Was it some vehicle?
      Because on foot, you’d just need a better bag.

      • pet the cat, walk the dog@lemmy.world
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        26 days ago

        Hmm? Idk what kind of ‘Diablo’ you played, but 1 & 2 just had bare unforgiving inventories for the most part. Which I always had cramped to the brim, in the hopes of selling stuff to a merchant.

        At least this was true in 1, not sure about 2. Shit was a long time ago.

        • ulterno@programming.dev
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          26 days ago

          Yeah and that is why I am unable to understand the “not” in your previous statement.
          I definitely had to make multiple trips just to empty the areas available in the demo (That was ~ 1/2 of Act 1 in Diablo 2).