• 0 Posts
  • 164 Comments
Joined 1 year ago
cake
Cake day: February 10th, 2025

help-circle














  • I haven’t tested this, but fairly sure you could just install vortex, mo2 or whatever other modmanager to same prefix as where the game is.

    Yeah, you can use protontricks to execute any executable inside the WINE environment. You can take the command used to do that and put it in a .desktop file so you can run the program from a desktop icon or launcher.

    Installing mods mostly considered a ‘problem’ by the standard of gaming on Steam where you just press play and let Proton take the wheel. If you were running games through WINE prior to Proton, it is much easier now.





  • I have both strong opinions on things and suggestions.

    The Windows software stack is completely independent of the Linux software stack. This doesn’t tell you anything about the problem. Trying Windows tells you that the hardware has the capability, but you could have learned that from a spec sheet.

    If you want to solve the problem on Linux, make a post with the details of the problem and what you’ve tried so far as well as any logging that you can get out of Sunshine which would show you starting Sunshine and starting a stream.


    Without any other information:I read the fantastic manual.

    It looks like you’re likely running into a documented problem: Mesa has disabled VA-API for legal reasons

    Without vaapi support, sunshine falls to software encoding which means the encoding is running on your CPU and that is what is causing the stuttering, so to fix it you would need to install a version of mesa that’s been compiled with the correct flags (h264enc, 265enc).

    The instructions for doing this depends on our distro. On Arch, amdonly-gaming-mesa-git is listed as an optional package for the AUR version of sunshine, amdonly-gaming-mesa-git is compiled with video-codes=all which will enabled the h264, h265 support.