• ulterno@programming.dev
    link
    fedilink
    English
    arrow-up
    3
    ·
    edit-2
    7 months ago

    Yeah, I have played Diablo II
    It’s more fun thinking about it in hindsight than it was, actually doing that

    • pet the cat, walk the dog@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      edit-2
      28 days ago

      Remarkable how Diablo is the first thing that comes to mind whenever Tetris-style inventory is mentioned.

      Also, Diablo taught me to not take two trips when bringing in six bags of groceries.

      • ulterno@programming.dev
        link
        fedilink
        English
        arrow-up
        0
        ·
        26 days ago

        Also, Diablo taught me to not take two trips when bringing in six bags of groceries.

        How so?
        Was it some vehicle?
        Because on foot, you’d just need a better bag.

        • pet the cat, walk the dog@lemmy.world
          link
          fedilink
          English
          arrow-up
          0
          ·
          26 days ago

          Hmm? Idk what kind of ‘Diablo’ you played, but 1 & 2 just had bare unforgiving inventories for the most part. Which I always had cramped to the brim, in the hopes of selling stuff to a merchant.

          At least this was true in 1, not sure about 2. Shit was a long time ago.

          • ulterno@programming.dev
            link
            fedilink
            English
            arrow-up
            0
            ·
            26 days ago

            Yeah and that is why I am unable to understand the “not” in your previous statement.
            I definitely had to make multiple trips just to empty the areas available in the demo (That was ~ 1/2 of Act 1 in Diablo 2).