I switched to catchyos not too long ago but i also want to get into gamedev im just not sure which engine to go with? I looked in scratch but i find it annoying (visual scripting). Im not sure if i should try godot or some other engine now. Im also not sure where to post at sense itch has become questionable, i also want to try game jams aswell.

  • Sanctus@lemmy.world
    link
    fedilink
    English
    arrow-up
    59
    ·
    2 days ago

    Godot. Its the perfect time to pick a popular open source one that is very robust. Pick Godot. I truly believe it is more intuitive than Unity and sometimes even Unreal Engine. Just follow the official tutorials on the website to get started and once you understand how it works you can get pretty crazy with it.

  • just_another_person@lemmy.world
    link
    fedilink
    arrow-up
    19
    ·
    2 days ago

    All the game engines work on Linux. Movie studios use Unreal, Blender, and Epic for the big budget stuff now, and (unless someone has new info) everything is rendered on Linux farms.

    That being said, I would suggest Godot to just get a simple project going. Lots of HUGE games came off Godot in the past couple years. Balatro was made in Love2D as well. Both are about as simple to learn and portable as you can get.