• ulterno@programming.dev
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    7 months ago

    Oh, is that all there is to it?
    I thought it might also have something to do with the personality of the character on the right, or that you get a smaller inventory box when playing as that character.

    • Natanael@infosec.pub
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      7 months ago

      Some items take up multiple slots so sometimes you’re literally playing tetris style packing, and if you didn’t plan ahead around especially weapons you will have to drop stuff before you can take something better

      • ulterno@programming.dev
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        7 months ago

        Yeah, I have played Diablo II
        It’s more fun thinking about it in hindsight than it was, actually doing that

        • pet the cat, walk the dog@lemmy.world
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          28 days ago

          Remarkable how Diablo is the first thing that comes to mind whenever Tetris-style inventory is mentioned.

          Also, Diablo taught me to not take two trips when bringing in six bags of groceries.

          • ulterno@programming.dev
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            26 days ago

            Also, Diablo taught me to not take two trips when bringing in six bags of groceries.

            How so?
            Was it some vehicle?
            Because on foot, you’d just need a better bag.

            • pet the cat, walk the dog@lemmy.world
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              26 days ago

              Hmm? Idk what kind of ‘Diablo’ you played, but 1 & 2 just had bare unforgiving inventories for the most part. Which I always had cramped to the brim, in the hopes of selling stuff to a merchant.

              At least this was true in 1, not sure about 2. Shit was a long time ago.

              • ulterno@programming.dev
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                25 days ago

                Yeah and that is why I am unable to understand the “not” in your previous statement.
                I definitely had to make multiple trips just to empty the areas available in the demo (That was ~ 1/2 of Act 1 in Diablo 2).