The Thief series. I LOVED the first one especially, Thief the Dark Project. Medieval (low magic fantasy?) stealth shooter. The more valuable you pick up directly translates to what you can buy as a load out for the next level so you’re encouraged to explore, though even the low level enemies can kick you ass so you have to be sneaky. Actually great stealth mechanics even for an old game. The world building is amazing, with it’s own lore, culture and slang. The plot of the games are also great.
The Kingdom of Loathing is a game I’ve played almost non-stop since about 2003. Web based and free, it’s based off of old text based games. But it’s fun. Really fun. And hilarious. The currency is meat. The classes are goofy. Saucerer? Disco bandit? Seal Clubber? A lot of games deal with things like power creep or inflation, or how the heck to get people to actually help pay for it. This game solves problems like these elegantly. The user base is fun and friendly and corporative, there’s always new stuff coming out to try, they do a holiday special every year, and all the pictures are crudely drawn stick figures.
Disco bandit checking in! You got any meat paste?
I stack my meat like I stack the bodies of knob goblins in my wake
The Moxie on this one!
Half-Life, Thief, and the original Sims games (City, Ant, etc) were my original gaming go-tos!
Sim ant rules, you can be a spider sometimes
There’s a cheat code for that.
The Kingdom of Loathing
I can’t believe that game is still around lol. It was probably 2009 or so when I logged in last. I had ascended 3 times and figured I had pretty much seen all there is to see. So cool to see they are still around and doing well. I guess I’m going to have to playthrough it at least one more time :)
Oh man they have added and changed so much since you dropped off
I don’t see people talk about the Katamari Damacy games very much which is a shame because I think they’re delightful! I also wish more people talked about Cattails (especially the sequel, Cattails: Wildwood Story), these games deserve more love imo haha
Katamari Damacy
These are apparently the remasters of the first two games for PC:
https://store.steampowered.com/app/848350/Katamari_Damacy_REROLL/
https://store.steampowered.com/app/1730700/We_Love_Katamari_REROLL_Royal_Reverie/
From looking at Wikipedia and Steam, I don’t think that there’s a PC version of Me & My Katamari.
Cattails (especially the sequel, Cattails: Wildwood Story)
https://store.steampowered.com/app/634160/Cattails__Become_a_Cat/
https://store.steampowered.com/app/1882500/Cattails_Wildwood_Story/
The Katamari remasters are very well done as these things go. Just the right amount of graphical and compatibility boosting while not screwing with the gameplay, audiovisuals, or quirky vibes which made the originals so great.
All four games are also on Switch!! That’s where I played them!
Lah, la-la-la-la-la-la-laaah lah la la la-la lah!
I feel it. I feel the cosmos!
This is what me and my partner say to each other when we drink good coffee.
Cattails series mentioned! I’ve replayed those two multiple times they’re so cute and the gameplay loop is so soothing and fun.
Cat Quest series (which is more dungeon-crawler, not cat sim) is also adorable and accessible but doesn’t seem to be mentioned too often.
Man I keep meaning to replay Wildwood Story but I know once I start again that’s all I’m doing for the next few day lol… I love the colony layout editor so much, spent so many hours fine-tuning my colony to make it exactly the way I wanted it
Cat Quest series
I’m currently playing to a T, by the Katamari creator.
Not remotely similar, and hard to recommend to most people tbh… but it has the same joyful silliness that just makes me smile, somehow.
I saw an article about it!! I really want to play it but alas don’t have anything that can run it, but once I can get a PS5 it’s totally going on my shopping list!
One of the greatest games of all time from a design and gameplay perspective. There’s a reason it’s in the MoMA. The soundtrack is an all-timer as well.
Dungeon Crawl Stone Soup
I have been playing this game my entire life on/off, and have the most hours in, but I have never beaten it. I came close 1 fucking time, and I will forever remember the one dumb mistake I made that lost it for me just on the cusp of victory.
One day…
God tier game. I’ve never even been close to beating it.
Mount & Blade. It’s not unpopular per se, but somehow I never saw anyone mentioning it around here in Lemmy.
I was playing it on console so I didn’t get to do any mods to really increase the fun but I still had a lot of fun anyway. I do think the devs need to try a bit harder. I feel like they just provide a framework for mods without making a really nice game themselves.
That being said I played hundreds of hours of both and really like them. I just wish they were a bit better
Kenshi. Ive only ever seen 1 person mention it in the year I’ve been on Lemmy.
It’s like depressed RuneScape.
… Was I that person?
I evangelize Kenshi like the Holy Nation evangelizes Okran.
Also…!
Kenshi is one of those great war crime simulators
Kenshi has so much scale and depth it’s hard to explain what you “do” in the game I love it
Die.
A LOT
Kenshi
https://store.steampowered.com/app/233860/Kenshi/
Ive only ever seen 1 person mention it in the year I’ve been on Lemmy.
I’ve brought it up a bunch as an example of a game that I like that’s really a “one-game genre” – it didn’t really get cloned, like most good games do. Kind of a bummer, because if you’ve played all of Kenshi, there’s not much more to do if you want more short of waiting for Kenshi 2 to be finished.
kagis
https://lemmy.world/post/5593904/3755382
https://lemmy.world/post/2703109/2113199
https://lemmy.world/post/7471136/4950578
https://lemmy.world/post/25365592/14990415
https://lemmy.world/post/10421126
There’s also a community here for it, !kenshi@lemmy.world. Not much activity, though.
Escape Velocity and its open-source spiritual successor, Endless Sky.
EV Nova is what got me hooked on Star Citizen
Never played Escape Velocity, but Endless Sky was fantastic. Both the main quest lines had fantastic stories, especially the first one.
Escape Velocity also had a sequel or two done by Ambrosia Software themselves. I remember playing and enjoying them.
kagis
Escape Velocity Override and Escape Velocity Nova.
It looks like Ambrosia Software’s website is now down, so I assume that one can’t legally purchase it any more.
It looks like Escape Velocity was never ported to anything outside of classic MacOS, so playing it today probably entails obtaining a classic MacOS emulator and abandonware copies of the binaries.
While Endless Sky is neat and last I looked still getting expanded, it also didn’t have as much story content as the Escape Velocity series either (again, at least last I looked).
The image of each planet in Escape Velocity series (not really worth keeping IMHO, as they were saved at 8-bit depth) were done with KPT Bryce, a now out-of-print terrain generation and rendering software package. Probably one of the better-suited applications for it, as it was pretty good at letting one quickly turn out alien-looking landscapes. While there are newer terrain generation software packages, I have to say that Bryce did a lot of neat stuff and I don’t feel that there’s something that quite fills its “exploration” role in modeling and rendering software today. For example, procedural generation of textures using slope and altitude (so, for example, you could get rocky faces where generated terain was steep, or snow at high altitude on mountains).
Re. EV series ports - check the first link in my previous comment ;)
And I had the same experience with Endless Sky when I first found out about it some years ago. It has gotten a lot of updates since then, but I am holding out for a 1.0 release
Tactics Ogre. I see people drop Final Fantasy Tactics as the greatest tactics game of all time. Then you always see Fire Emblem, Advance Wars, and Disgaea after. People sleep on Tactics Ogre. It’s a mechanically superior game to all of the mentioned. It’s story is equally as good as FFT. I think the graphics are better. It’s a challenging game from the start. FFT was created with the Tactics Ogre director and lead artist to be a more accessible version of TO. People see 90s golden era Final Fantasy and automatically put FFT on a pedestal. TO is like Undertaker stalking AJ Styles ready to obliterate whatever is in its way.
I’ve played Tactics Ogre after I’ve read some accounts of it being described as FFT’s spiritual successor, but I must admit I never finished it–not because of the gameplay which is suprisingly deep for its time, but because of my own perfectionism. I didn’t let myself just play the game without any guides or overthinking, instead went full “I want the perfect gamesave”.|
But yes! what you said is true. FFT is a more accessible successor to Tactics Ogre.
I think this was the game I rented once as a kid and never saw again but pops up as a memory every so often and I could never remember the name… Gonna check it out again.
Try it. It’s a fantastic game. I think the newest version that came out on Steam is the way to go but a lot of people still recommend the PSP Version if you wanna emulate it. Or you can go all the way back to the SNES version. I don’t think there’s a bad version of the game but there are definitely better versions of the game.
Fight it out!
Legend of Legaia. It’s a JRPG from the PS1 golden era, but it had a relatively small launch and basically zero marketing. It was completely overshadowed by other games like FFVII and Legend of Dragoon. It has a sort of cult classic following now. The story starts off as a fairly basic “world is awful, kid gets a magic weapon to beat the big evil thing” type of plot, but has a surprising amount of twists and turns.
The combat system is interesting, and hasn’t really been replicated since. You string together a series of small attacks, to make larger super combos.
Fair warning, the US release is significantly harder than the JP and EU versions. For some reason, the devs multiplied all the enemy stats by 1.25, and slashed their exp/gold drop rates by 50% for the US release. So you need to grind twice as long to be properly geared/leveled, and the grinding is 25% more difficult.
When videogame rentals were a thing, developers often intentionally made games unreasonably hard to spur repeat rentals or purchases. My money is on that.
Even the EU version is dozens of hours long for a casual play through. The game is surprisingly long for only being one disc; They didn’t use a bunch of pre-rendered cutscenes like many of the bigger games did. Those pre-rendered cutscenes take up a lot of disc space, and are why games like Legend of Dragoon and FFVII have multiple discs.
I got to meet Legaia’s creator Hidenori Shibao. He also created Lennus (“Paladin’s Quest” that I enjoyed on SNES in my youth) and its sequel.
luanti https://www.luanti.org/
My family (wife and multiple kids) oddly enough have access to both this and Minecraft and actually prefer Luanti most of the time.
It’s Luanti* - You got the name wrong
ok I edited it
Whoah, when did they change the name?
Just recently
October
Kinda cheating, since this game (hell, entire series; linking my fave entry) has kind of a cult following in Central/Eastern Europe.
Oof, my favorite! It was too good for it’s time.
Gothic 1 is one of the most difficult RPG I’ve ever played, in terms of quest. The sequel, I’d still play it if only it ran on my devices.
The video looked cool but for the picture they had to go with the Pixar face??
Outlaws. An early Spaghetti Western themed FPS from LucasArts. After Dark Forces (Retconned by Rogue One) and before DF2:Jedi Knight (the one with the amazibad FMV cut scenes and the best expansion pack ever), it leveraged the 2.5d engine for all it was worth and did a hand-animated slightly Don-Bluth-esque aesthetic that worked perfectly.
Level design was good. Multiplayer was fun, even though if you tried to LAN with an unswitched hub (it was 1998!) player 3 would lag like motherfucker and be relegated to throwing dynamite and praying. Story was straight out of a Tropes-R-Us, but well executed and with good voice acting (including John de Lancie IIRC). The coup de grace was the soundtrack, Clint Bajakian seemed to inhabit Ennio Morricone’s soul, but with leitmotifs to make John Williams proud. It absolutely elevated the game.
dark forces got a community sourceport, and even a commercial one. outlaws on the other hand which is better in literally every way gets no love.
Outlaws
https://store.steampowered.com/app/559620/Outlaws__A_Handful_of_Missions/
Looks like it’s currently 65% off on GOG:
The original Master of Magic for DOS. It’s STILL being actively modded 32 years post release and has never quite been duplicated.
The Age of Wonders series does a fairly good job with the feel, but it’s just not the same.
Armadillo Run
Robot Alchemic Drive (R.A.D.)
The Saboteur
Saboteur was unexpectedly good
You are the only person I have ever seen mention Armadillo Run. I used to be obsessed with that game.
And you’re the only person I’ve ever seen recognize it in turn.
Part of me wants to ask where you went to college since that’s the only community I knew who played it, but I also wouldn’t post that here.
One of my favorite games is a hidden gem that I never see people mention. It’s called Out of Space and it’s a couch co-op game similar to Overcooked with two major differences, it’s less frenetic so you can play it to chill out, and it’s procedurally generated so you have lots of replayability. For me and my wife it’s the perfect game of “let’s play a round of something”, yet I never see it mentioned anywhere.
This looks great for my wife and I, also our niblings. Thanks.
The Fatal Frame series (maybe the second one here and there) and Kunitsu-Gami. The second one surprised me since it’s relatively new, but I thought it was a great surprise. I loved the hell out of that game.